BarSpectrumRenderer.ets 4.6 KB

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  1. import { SpectrumRenderer, SpectrumRenderOptions, buildSpectrumPalette, hslToHex } from './SpectrumRenderer'
  2. /**
  3. * 柱状频谱渲染器
  4. * 经典频率柱状条跳动,带峰值下落指示器
  5. */
  6. export class BarSpectrumRenderer implements SpectrumRenderer {
  7. private peaks: number[] = []
  8. private peakVelocities: number[] = []
  9. render(ctx: CanvasRenderingContext2D, bands: number[], energy: number,
  10. width: number, height: number, brandColor: string, _options?: SpectrumRenderOptions): void {
  11. const originalBandCount: number = bands.length
  12. if (originalBandCount === 0) return
  13. // 根据宽度动态计算最佳柱子数量和尺寸
  14. const targetBarWidth: number = 2.5 // 目标柱子宽度
  15. const gap: number = 1.5 // 柱子之间的间隙
  16. // 计算在这个宽度下能容纳多少个柱子
  17. let optimalBarCount: number = Math.floor(width / (targetBarWidth + gap))
  18. optimalBarCount = Math.min(optimalBarCount, originalBandCount) // 不超过原始频段数
  19. optimalBarCount = Math.max(optimalBarCount, 16) // 至少16个柱子
  20. // 根据优化后的柱子数量计算实际柱子宽度
  21. const actualBarWidth: number = (width - gap * (optimalBarCount + 1)) / optimalBarCount
  22. // 重采样 bands 数据以匹配 optimalBarCount
  23. const resampledBands: number[] = []
  24. const step: number = originalBandCount / optimalBarCount
  25. for (let i = 0; i < optimalBarCount; i++) {
  26. const sourceIndex: number = Math.min(Math.floor(i * step), originalBandCount - 1)
  27. resampledBands.push(bands[sourceIndex])
  28. }
  29. const bandCount: number = optimalBarCount
  30. // 初始化峰值数组
  31. if (this.peaks.length !== bandCount) {
  32. this.peaks = new Array<number>(bandCount)
  33. this.peakVelocities = new Array<number>(bandCount)
  34. for (let i = 0; i < bandCount; i++) {
  35. this.peaks[i] = 0
  36. this.peakVelocities[i] = 0
  37. }
  38. }
  39. // 轻微拖影,接近参考图中的荧光残影(使用透明背景)
  40. ctx.clearRect(0, 0, width, height)
  41. const usableHeight: number = height * 0.80
  42. const segmentHeight: number = Math.max(2, height * 0.012) // 减小单段高度
  43. const segmentGap: number = 0 // 去掉间隙,让方格紧密相连
  44. const segmentCount: number = Math.max(10, Math.floor(usableHeight / (segmentHeight + segmentGap)))
  45. const palette = buildSpectrumPalette(brandColor)
  46. const hueSpan: number = (palette.complementaryHue + 360 - palette.primaryHue) % 360
  47. // 地平线已移除,保持透明背景
  48. // 计算起始位置,使柱子居中
  49. const totalContentWidth: number = bandCount * actualBarWidth + (bandCount - 1) * gap
  50. const startX: number = (width - totalContentWidth) / 2
  51. for (let i = 0; i < bandCount; i++) {
  52. const level: number = Math.max(0, Math.min(1, resampledBands[i]))
  53. const activeSegments: number = Math.floor(level * segmentCount)
  54. const x: number = startX + i * (actualBarWidth + gap)
  55. const hue: number = (palette.primaryHue + (i / bandCount) * hueSpan) % 360
  56. for (let seg = 0; seg < segmentCount; seg++) {
  57. const segY: number = height - (seg + 1) * (segmentHeight + segmentGap)
  58. const lit: boolean = seg < activeSegments
  59. // 只绘制点亮的方格,未点亮的不绘制(透明)
  60. if (!lit) {
  61. continue
  62. }
  63. const t: number = seg / segmentCount
  64. const lightness: number = 0.34 + t * 0.34
  65. const alpha: number = 0.55 + level * 0.45
  66. ctx.globalAlpha = alpha
  67. ctx.fillStyle = hslToHex(hue, 0.86, lightness)
  68. ctx.fillRect(x, segY, actualBarWidth, segmentHeight)
  69. }
  70. ctx.globalAlpha = 1.0
  71. // 峰值下落指示器(使用与当前柱子相同的颜色)
  72. if (level > this.peaks[i]) {
  73. this.peaks[i] = level
  74. this.peakVelocities[i] = 0
  75. } else {
  76. this.peakVelocities[i] += 0.0018
  77. this.peaks[i] -= this.peakVelocities[i]
  78. if (this.peaks[i] < 0) this.peaks[i] = 0
  79. }
  80. const peakSeg: number = Math.floor(this.peaks[i] * segmentCount)
  81. if (peakSeg >= 0) {
  82. const peakY: number = height - (peakSeg + 1) * (segmentHeight + segmentGap)
  83. // 使用当前柱子的颜色作为峰值指示器颜色
  84. const currentPeakLightness: number = 0.34 + (this.peaks[i] || 0) * 0.34
  85. const currentPeakColor: string = hslToHex(hue, 0.86, currentPeakLightness)
  86. ctx.fillStyle = currentPeakColor
  87. ctx.globalAlpha = 0.95
  88. ctx.fillRect(x, peakY, actualBarWidth, segmentHeight + 1)
  89. ctx.globalAlpha = 1.0
  90. }
  91. }
  92. }
  93. reset(): void {
  94. this.peaks = []
  95. this.peakVelocities = []
  96. }
  97. }